Overview

BE. THE. BATMAN. Not 'press X to batman'—actually BECOME HIM. Your arm movements throw Batarangs. Your questionable detective skills solve Riddler's puzzles. And in the Batmobile mini game, you tear through Gotham chasing Harley Quinn while dodging her goons and bombs. Warner Bros. handed us the keys to Gotham for 60 minutes of pure childhood dream fulfillment. This is why we got into game development, honestly.

Features

Our gesture recognition system tracks arm movements and translates them into Batarang throws that feel EARNED (you'll develop a throwing technique, we promise). Multi-player state machines juggle 2-6 players through branching Gotham narratives. Touch-sensitive walls become the Batcomputer—slap them to hack. Lidar turns your actual shadow into the Dark Knight silhouette. Warner Bros. got an IP experience that literally cannot exist outside IGB venues. VentureBeat wrote about it. We cried a little.